@startuml
sprite $table [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000012222222222222222222222222222222210000000
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000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000
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009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
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00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFD4444444444444CFFFFC4444444444444DFFFFA00
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00AFFFFB0000000000000BFFFFB0000000000000CFFFFA00
00AFFFFEAAAAAAAAAAAAAEFFFFEAAAAAAAAAAAAAEFFFFA00
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003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0000049CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC9300000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_TABLE(_alias) ENTITY(rectangle,black,table,_alias,FA6 TABLE)
!define FA6_TABLE(_alias, _label) ENTITY(rectangle,black,table,_label, _alias,FA6 TABLE)
!define FA6_TABLE(_alias, _label, _shape) ENTITY(_shape,black,table,_label, _alias,FA6 TABLE)
!define FA6_TABLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,table,_label, _alias,FA6 TABLE)
skinparam folderBackgroundColor<<FA6 TABLE>> White
@enduml